Client Communication. In our project our client was our professor, I made sure he gets all the necessary updates regarding the game development. I scheduled and led all the meetings with our professor.
Conflict Management. There were times where some members would not agree with others and would create their own versions. I made sure everyone is on the same page and everyone is following the same set path and tasks.
Project Documentation. I worked with one of my peer to work on the game design document.